The simplest way to put it is that stealth is back in a big way. What kind of Assassin's Creed is Assassin's Creed Mirage? You can also check out the original premiere trailer from back in September 2022 for some more choice stuff. It covers Mirage’s return to a balance between parkour, stealth, and assassinations. There’s also an excellent rundown by the team at Ubisoft that shows what their approach to the three pillars of Assassin’s Creed gameplay are. Basim simply moves a lot more like a master assassin than Ezio did, with the benefit of a decade and a half of refinement under his belt. The variety of assassination options feel like the early Assassin’s Creed games-especially Assassin’s Creed 2, as the team at Ubisoft calls out when showing off the return of the ‘bench assassination’-but looks a lot smoother and faster. Ubisoft Bordeaux that its approach “is closer to the Ezio games, where it’s all about keeping the flow and momentum going, with the design centered around verticality.” It’s particularly exciting to see the parkour back as a bigger focus in the urban environment of ninth century Baghdad. The focus in Mirage is on sneaking in between guards, eliminating obstacles while avoiding detection, and clever use of different tools and parkour in the environment to make up for mistakes-moving away from the more open world- and combat- focused entries in the series. From the latest trailer, it’s clear that Basim will really be relying more on the stealthy approach than the stars of the last few Assassin's Creeds.
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